7MN ARCHIVIO
/

RADIO 7MN · INTERWORLD TRANSMISSION

Reality has lost
control.

An open narrative laboratory between Earth and Varda. The first novel is still transmitting, while the second has already begun to unfold.

ON THE AIRCH. 07 — 43.711 MHz

Welcome message to the 7MN Archive

ENTER THE TRANSMISSION↓

01 — The entry point

Seven dwarfs. Two worlds. One plan just crazy enough to work.

On Earth, a North Carolina estate is overwhelmed by events no reasonable human could possibly sort out. On Varda, Gnomopolis and the Three Kingdoms discover that chaos is not an accident—it is a strategy. Caught between them are seven individuals spectacularly unfit to save two worlds. Which is precisely why they are the only ones who can.

If you prefer to begin with what has already happened:

Enter the novel ↗
⚠   Signal origin / unknown

03 — Unauthorized frequency

Events that have not happened yet.

This section collects anomalies, fragments, and transmissions from the still-untitled territory of the second volume. They are not previews. They are consequences that arrived too early.

04 — Living archive

Six signals have entered the system.

Reports from Earth, personal files, and technologies from Varda. The original documents have been reclassified by Radio 7MN. No one has checked whether it had the authority to do so.

EARTH / CH-2010-08
01Earth report

Unusual lights over Blackrain Estate

Explosions, blue flashes, and a sealed private road. Chapel Hill still does not know what moved behind the trees.

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The first reports arrived shortly after eight in the evening. Residents described explosions, radio interference, and an intermittent glow above the county’s most private estate.

The Blackrain family issued no statement. Just before press time, one last red light hung above the hill for several seconds. Then it vanished.

View original document ↗
GNM / CRIT-022
02Critical document

The secret order of chaos

Wandoo Karlestein examines a narrative form apparently about to explode and, with some irritation, discovers that it works.

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For Karlestein, digression does not slow the story down: it is one of its propulsion systems. The novel does not merely advance; it proliferates, turning lists, hyperbole, and bureaucracy into world-building.

Beneath the noisy surface lies a coherent architecture: form and substance, order and chaos, appearance and identity. An order far more difficult to see.

View original document ↗
RADIO / REC-IV
03Cultural broadcast

Blusko Arkuum voices the Prologue

An actor, a chair, and a Record-O-Rama adjusted by someone considerably taller than he is.

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At Imperial Radio, Blusko Arkuum recorded the beginning of the story before a machine designed to capture “any vibration possessing reasonable artistic intent.”

He demanded eleven sound checks. At the end of the first page, the engineer called it perfect. Arkuum disagreed: he claimed to have lost his way on the word “Castle.” They started again.

View original document ↗
PERSON / QSM-007
04Personal file

Topsy, from Quasmaara

His real name requires a linguistic gift. The medallion he carries requires considerably more caution.

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Yamayel Antuar Yanesh is a tiny red-eyed Awlish gnome from Quasmaara, carrying a turban, mistranslated proverbs, and a private grammar that somehow works.

He was not chosen for the mission and has no apparent intention of becoming a hero. He simply wandered into events carrying an unknown story and a dragon medallion.

View original document ↗
TECH / G-71
05Technology archive

G-71 “Albatros”

The mail aircraft that crosses Varda because even in the Three Kingdoms, sometimes it is best to put everything on a plane.

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The G-71 links Gnomopolis to Varda’s principal cities, carrying mail, documents, and priority cargo. It is loud, mechanical, and reliable enough to make the airport itself suspect whenever it fails to take off.

Exposed metal, rivets, and physical controls do not imply backwardness. In the Three Kingdoms, a machine is judged by one quality above all: it must keep working.

View original document ↗
TECH / SQ-12
06Technology archive

SQ-12 Quantum Stabilization Chamber

Before someone is dismantled by reality, it is prudent to record how they should be put back together.

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The SQ-12 does not transport matter: it stabilizes its configuration before interdimensional travel. Scanning, locking, stabilization, and release create a reference for later reconstruction.

Electrical crackling is normal. So is the metallic taste. The impression that something moved behind you is, according to the manual, almost always unfounded.

View original document ↗

05 — Multimedia laboratory

Texts, images, videos, and audio transmissions from the 7MN universe.

Radio 7MN is an open newsroom: every new piece of content can become a record, an artifact, a transmission, or the beginning of a new story.

06 — People, dwarfs & other complications

Do not call them protagonists. It goes to their heads.

Protagonists, allies, adversaries, and figures difficult to classify: the characters who drive the story between Earth and Varda.

Johnas BlackrainHUM / BR-001
01 / Authorized file

Johnas Blackrain

The keeper of sacred habits

Seventy years old, immensely wealthy, and remarkably difficult to be around. Johnas has built an orderly life that keeps almost everyone at a distance. Within hours, the arrival of the dwarfs shatters every certainty and reopens a wound bearing Alma’s name.

Earth subject · High priority
MalaHUM / ML-2010
02 / Authorized file

Mala

The variable that refuses to explain itself

Young, beautiful, provocative, and entirely out of place. Mala enters with the confidence of someone who owes no one an explanation. Beneath her aggression are reactions that seem to come from a nameless past. Her allegiance, objectives, and identity remain unverified.

Identity not stabilized
Ebenezer HalleySUB / EH-125
03 / Authorized file

Ebenezer Halley

The man beneath the surface

Blond, lean, and entirely lacking the reassuring air of a conventional villain. He loves rock music, impossible colors, and a 1970s aesthetic pushed beyond all reason. Behind the rock-star facade lurks an intelligent, cruel, and decidedly dangerous man.

Associated access: −125 m
Vik “21” ChongGNM / VK-21
04 / Authorized file

Vik “21” Chong

The illusionist of reality

Everyone calls him 21. He is a dwarf with Down syndrome, an extraordinary gift for illusion, and a highly personal relationship with time. He can alter what others believe they see and move briefly beyond the present. He faces the impossible with humor, warmth, and an insight others underestimate only once.

Post-cognition active · Offset 21
Alita SanlorantGNM / AS-NF
05 / Authorized file

Alita Sanlorant

The correspondent who sees a mission as a cover story

Influencer, Nanity Fair journalist, and self-appointed authority on interdimensional elegance. Alita came to Earth to turn a military mission into a media event, preferably dressed by Giorgio Arnani. Vain, snobbish, and unpredictable, she nevertheless possesses a resilience that her ego almost always manages to conceal.

Press credentials · Nanity Fair
Henrietta Cole e PolpettaGNM / HC-LONGEYE
06 / Authorized file

Henrietta Cole e Polpetta

The ranger who listens to animals

Henrietta is a First-Class Ranger, professional hunter, and sharpshooter decorated with the Long Eye emblem. Her Extended Animal Empathy allows her to communicate with animals and, when necessary, take their form. She is blunt, private, and deeply compassionate. Polpetta, her white dog, is far more than a traveling companion.

Ranger · Extended animal empathy
JasperHUM / JP-BR
07 / Authorized file

Jasper

The man who keeps Blackrain on schedule

Johnas Blackrain’s butler, keeper of his daily rituals, and the only human capable of surviving an argument about the correct temperature of whisky. Jasper serves, observes, and comments without losing his composure. When he bursts into the dining room ahead of schedule, something truly serious is happening outside.

Blackrain staff · Internal access
Teophrastus “Teo-Bomb” BombastusGNM / TB-GM
08 / Authorized file

Teophrastus “Teo-Bomb” Bombastus

The Grand Master who requires no demonstration

Grand Master of the Varda Academy, seventh-generation alchemist, and mystic warrior. Teo-Bomb is the oldest, wisest, and probably most dangerous member of the group. He wears an eye patch, a legendary beard, and powers he prefers not to display. When he speaks, even Yul eventually falls silent—after a few attempts.

Grand Master · Highest authority
TopsyAWL / QSM-007
09 / Authorized file

Topsy

The unforeseen seventh element

His true name is Yamayel Antuar Yanesh, though pronouncing it correctly requires a particular configuration of the tongue. Topsy is a tiny Awlish from Quasmaara, speaks according to a grammar of his own, and carries a dragon medallion. He was not chosen for the mission. That will not prevent him from becoming essential to it.

Origin: Quasmaara · Uncataloged medallion
Dimitri Yul BullonovGNM / DB-AVOCET
10 / Authorized file

Dimitri Yul Bullonov

Seventy percent soldier. Thirty percent problem.

Colonel, First-Class Assault Trooper, and commander of Avocet Squad. Yul is seventy percent organic and thirty percent cyborg, though the portion devoted to regulations appears considerably higher. Brave, stubborn, and obsessed with procedure, he carries a single Roberts & Slimmers Mark II weapon large enough to possess its own stage presence.

Avocet command · Biomechanical implants
ZeenoGNM / ZN-ELEM
11 / Authorized file

Zeeno

The mage who changes shape and mood

First name Zeeno, surname Zeeno. A mage able to change shape and command air, water, fire, and earth. Philosophical, theatrical, and dangerously sensitive, he can become a drawing on paper, a figure of shadow, or something it would be prudent not to provoke. The nickname Little Lollipop is formally discouraged.

Shape alteration · Elemental control